X3 reunion ship hack




















It involves editing the setup. On starting the game you will have access in your ships command menu to "General" inside here you will find all the cheat scripts shown above. On running the game for the first time you will get a readme of how each script works and also how to disable them from the command menu if they are of no use to you. You can get this menu back by entering 0 credits in the add money command or by entering 0 twice in the supertune command.

Both ships and station come with the exact stock on the clone ship so if you pick a dragon with 7x ahept's it will add 7 hepts to the clone, if the dragon had only 2 lasers you get only 2.

For stations the stock of product and wares in the target station will be added to the clone station. You will also be asked if you want to give the station player TS ships and which type. All values entered are numbers and 1 is Yes and any other number is No Cheat Combat rank Using this will spawn the defined amount of the chosen ship at the position you specify, I reccomend using a Khaak destroyer as your ship and spawning either xenon or khakk m2's as the enemy ship. The ships will spawn with no weapons and only 1 hull point making them fodder As long as you dont disengage the autopilot move the command will continue to run and respawn the same amount of ships again once the first batch are all dead.

Create Ship Now will create the ship at any chosen position and should also loadout big ships Add Sats Should now find every gate and station in a sector also. New cheats and Hotkeys for 1. Reset Playership Hotkey Resets your ships shields and hull 2. Reset Targetship Hotkey Resets your tracking aim ship or stations shields and hull 3.

Strip Shields Hotkey Resets your tracking aim shields and hull to 1 4. Strip Tunings Hotkey Removes your tracking aims engine tunings 6. Detonation Blast Hotkey Kill all enemy ships within 10k of your ship instantly 7.

Restock Energy Fills your ship cargo with energy 8. To turn off drop your shields for a few seconds 9. Keep Clear Kill all enemys in 10k constantly.

To turn off drop your shields for a few seconds A strange man will also turn up at your house every month to fire drawing pins at your head through a large elephant gun.

Warning Any user found to be bragging about their accomplishments under the guise of not cheating on the main forums will recieve a horses head through the post, Don't ask what happens if you do it again! If you are still struggling to open the editor see the stickies above! If after all that fails you still cannot open the SE you may as well accept that god put you on this earth to make us all look smart Once the SE is open, go into the scripts menu and and press re-init script caches ONCE , you will hear a sound.

If the comands are still not showing it is because you have installed them to the wrong x3 directories. Install instructions 1.

Unpack to your main X3 directory 2. Start Game 3. Open the SE Thereshallbewings 4. Press re-init script caches once Commands will now be in the menu unless you have done something wrong. The only x3 file I am editing is the TShip a for the text. So thats my best guess as to where the issue is. Help would be great! What am I doing wrong? Roguey United Kingdom. Then tell dbox where there are - if your modelling you will need to do this. I hope that helps somewhat. Posting ur scene file might help - please dont post bod's here - they are massively long.

I have a working directory and I have told dbox where it is in 3ds max under dbox2 global. I have been able to get it exported and working in X3 now, however the ship is invisible same with the custom engine. All of the hardpoints work as the dummy guns show up. Seems strange because I let dbox make all the pathways. So the more information, the better. To me the scene file looks fine, although you dont seem to have a camera point C1 - the ship will work fine, however when you enter it, your be placed at 0,0,0 which is normally inside the ship.

With the dat, make sure everything in the correct places. A screen-shot of modmanger would help me, if you want me to have a look. This is what I think it is, as one miss-spelt name can cause nothing to appear. When you deal with large complex ships, the load time can be 30 seconds or more, but when compressed can be a second or less. However I think it will be something simple, like paths.

You have selected the dat on the mod package screen right? It might be worth checking Killertide's ship making guide : page 7. I followed the guide, however when I export it and then try and reimport the scene it gives me the error I listed in my second post. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. English and 9 more. Publisher: Egosoft. Franchise: X.

Share Embed. Read Critic Reviews. Add to Cart. Bundle info. Add to Account. View Community Hub. Factories are being built by NPCs, wars can affect the global economy, NPCs can trade freely and pirates behave far more realistically.

Coupled with the massively enhanced A. Space just got a whole lot bigger with the addition of two new sectors and the introduction of the gargantuan Player HQ which allows many exciting new features including the ability to build your own ships and even give them customized space paint finishes. In addition to the new M7 battleship, there is an assortment of new weapons and onboard ship devices to use and explore.

System Requirements Windows. Minimum: OS: Recommended: OS: Minimum: OS: Ubuntu Recommended: OS: Ubuntu



0コメント

  • 1000 / 1000